AI Insights · Timothy · July 2024
Top 5 Card Battler Apps in Central America, Q2 2024
Explore the performance of the top 5 card battler apps on a unified platform in Central America during Q2 2024, with insights on downloads, revenue, and active users.
In Q2 2024, the top 5 card battler applications on a unified platform in Central America demonstrated varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these metrics.
Yu-Gi-Oh! Duel Links from KONAMI showed an upward trend in revenue, peaking at approximately $28.9K in the week of May 27. Weekly downloads saw a high of 5.9K in late April, while weekly active users fluctuated around the 60K mark, reaching a peak of 66.4K at the end of April.
MARVEL SNAP by Nuverse experienced a significant variation in weekly revenue, starting at $20.4K in early April and dropping to $4.7K by the last week of June. Downloads remained below 2K per week, with a slight rise to 1.2K in early June. Active users decreased from 28.7K in early April to 18.3K by the end of June.
Yu-Gi-Oh! Master Duel also from KONAMI, had a more stable weekly revenue, peaking at $5.3K in early April and then fluctuating around $2K to $3K. Weekly downloads reached a peak of 6.8K in late April, while active users saw a high of 69.8K in the same period, maintaining around 63K towards the end of June.
Magic: The Gathering Arena from Wizards of the Coast showed a steady increase in weekly revenue, peaking at $3.8K in mid-June. Downloads remained relatively stable, hovering around 600 to 700 per week. Active users were consistent, averaging around 5.4K throughout the quarter.
Hearthstone by Blizzard Entertainment had fluctuating weekly revenue, reaching a peak of $2.8K in mid-May. Weekly downloads varied, with a high of 842 in mid-June. Active users showed a slight decline, averaging around 9K, peaking at 10.2K in mid-April.
For more detailed insights and data, visit Sensor Tower.